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[½»Á÷] NBO5 gamess 2011 R1ÉϵıàÒë ÒÑÓÐ2È˲ÎÓë

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ǰЩÌì²Î¿¼http://muchong.com/bbs/viewthread.php?tid=1808338£¨¡¶³É¹¦±àÒëNBO 5.G on GAMESS (January 12, 2009 R3.)¡·£©£¬·¢ÏÖgamess 2011µÄÔ´Âë×öÁËһЩÐ޸ģ¬ÎÄÖеĴúÂëÐÐÊýÓÐÁËÆ«²î£¬Ô­À´Õâ¸ö°æ±¾µÄ±àÒë°ì·¨ÒѾ­ÂäºóÁË¡£²¢ÇÒ£¬gamess2011µÄ rhflcºÍuhfop routines Àï±ßµÄcommon¶¼Ôö¼ÓÁËһЩÄÚÈÝ£¬±ÈÈçJANSµÈ£¬ËùÒÔËäÈ»ÆäËüÉèÖö¼ÕýÈ·£¬Äܹ»±£Ö¤±àÒëµÄÕý³£Íê³É£¬µ«×îºóÖ´ÐÐ./lkedµÄʱºò£¬×ÜÊÇÔÚlked.logµÃµ½±¨´íÐÅÏ¢£¬Ìáʾ£ºgmsnbo.o first defined here£¡»¹ÓоÍÊÇ£¬lked.logÒ²»áÌáʾgetdm_ºÍangles_ÖØ¸´¶¨Ò壡
ÕâÊÇÒòΪ£¬ÍøÉϵÄNBO5.0µÄÔ´ÂëÖж¨ÒåÁËgetdmº¯ÊýºÍanglesº¯Êý£¬ÕâÓëgamessÖÐiolib.srcºÍlibtad.src¶¨ÒåµÄº¯ÊýÓÐÖØ¸´¡£
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If necessary, search the gmsnbo.src code and replace all occurences of GETDM by NBGETDM (this will already have been done in more recent NBO 5.9 distributions).
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ͬʱ£¬°Ñ°´¿ªÍ·¸ø³öµÄ²Î¿¼·½·¨Éú³ÉµÄgmsnbo.srcµÄµÚ43453ÐУ¨GAMESS common blocks:£©ÒÔºó¸÷ÐеÄcommonºóÃæ£¬Óëgamess2011µÄrhflc£¨»òuhfop£©routineÖеÄcommonºóÃæÃ»ÓеÄÑ¡Ïî¶¼¶ÔÓ¦µÄ¸øÌí¼ÓÉÏ¡£ÕâÑù¿ÉÒÔ±£Ö¤ÔÚlinkµÄʱºò²»»á³öÏÖgmsnboµÚÒ»´Î¶¨ÒåµÄÇé¿ö¡£

¹ØÓÚÆäËû´úÂ루prppop¡¢rhfuhf¡¢iolib£©ÒÔ¼°comp¡¢compall¡¢lked½Å±¾µÄ¸ü¸ÄÇé¿ö£¬»ù±¾Óë²Î¿¼Ò»Ö¡£¾ÍÊÇÔ­ÎÄÃèÊöµÄ´úÂëÐÐÊýÓеã±ä»¯¡£ÕâЩÐ޸ĿÉÒԲο¼Ò»ÏºóÃæ¸½ÉϵÄNBO5.9ÔÚgamess2010ÉϵıàÒë¡£NBO5µÄbugÐ޸ϹÊÇÔÚ8427ºÍ15421ÐС£

²»¹ýÔÚÉú³Égmsnbo.srcʱ£¬Ñ¡64-bit¿ÉÒÔ£¬32-bitÎÒûÊÔ¹ý¡£

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Installing NBO 5.9 in GAMESS (version 1-OCT-2010 R1):

1.  Compile and link GAMESS.  Ensure that GAMESS functions
    appropriately before attempting the NBO 5.9 installation.

2.  Use the 'enable' program distributed with NBO 5.9 to prepare
    the NBO source code for GAMESS (gmsnbo.f).  Select 32-bit or
    64-bit NBO code depending on whether GAMESS is compiled with
    32-bit (-i4) or 64-bit (-i8) integers.

    Move the NBO source code (gmsnbo.f) to the source directory
    of the GAMESS distribution.  Rename the file gmsnbo.src.

3.  If necessary, search the gmsnbo.src code and replace all
    occurences of GETDM by NBGETDM (this will already have
    been done in more recent NBO 5.9 distributions).

4.  In the GAMESS source directory, make the following modifications
    to the source files prppop.src, rhfuhf.src, and iolib.src:

    a)  prppop.src:  Uncomment the call to RUNNBO.  Also, modify
        this call to read the following:

           IF(NPROC.EQ.1) CALL RUNNBO

        Note that NBO is not prepared to function correctly in
        the parallel version of GAMESS.  Sequential runs only!

    b)  rhfuhf.src:  Insert the COMMON block /ENEDA/ in the RHFCL
        and UHFOP routines.

           COMMON /ENEDA / E0

    c)  rhfuhf.src:  Insert the following instruction immediately
        after the ETOT = EHF+EN line of the UHFOP routine.

           IF(ITER.EQ.1) E0 = ETOT

    d)  iolib.src:  In the routine DAREAD, change the following
        instruction

           IF(LEN.LE.0           ) GO TO 810

        to read

           IF(LEN.LT.0           ) GO TO 810

        Also, change the instruction

           CALL DARD(V(IS),LENW,IDAF,NSP,IDTYP)

        to read

           IF(LENW .GT. 0) CALL DARD(V(IS),LENW,IDAF,NSP,IDTYP)

    e)  iolib.src:  In the routine DAWRIT, change the following
        instruction

           IF (N .GT. 0 .AND. LEN .NE. IFILEN(NREC)) GO TO 800

        to read

           IF (N .GT. 0 .AND. LEN .GT. IFILEN(NREC)) GO TO 800

5.  Add the following line to the activate and compile steps of the
    compall script in the root GAMESS directory.

           ./comp gmsnbo

6.  Include gmsnbo.o in the STANDARD_GAMESS_OBJ1 environment
    variable of the lked script.

7.  Compile and link GAMESS.

    Note: NBO will fail if 32-/64-bit integers were inappropriately
    selected in step 2.


NBO Limitations:

1.  NBO will fail if GAMESS is run in parallel.  Request NBO only for
    single-processor (sequential) calculations.

[ Last edited by º®ÓêÈËÉú on 2011-12-24 at 20:57 ]
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