| 查看: 2357 | 回复: 6 | |||
[交流]
Frontiers前沿专刊“虚拟现实远程用户研究”征稿啦! 已有6人参与
|
|
Frontiers前沿专刊“虚拟现实远程用户研究”征稿啦!期待您的参与,更多详情请见: https://www.frontiersin.org/research-topics/26920/remote-xr-user-studies About this Research Topic The use of extended reality (XR) technology - such as virtual, augmented, and mixed reality - has typically been studied in specialised research laboratories with co-present participants and researchers. When the COVID-19 pandemic rendered in-person research unsafe, XR researchers turned to the internet to source participants to complete user studies and experiments at a distance. This was already a common practice in fields such as human-computer interaction, however, there has been little published research on conducting remote XR user studies. Therefore, researchers had to develop and test their own methods for conducting XR research online resulting in many methodological questions being raised. For example, how to crowdsource participants with unique hardware requirements, such as head-mounted displays. Once participants are found, more questions arise, such as how to best provide instructions for remote studies, and how and even whether studies should be supervised when undertaken remotely. Unsupervised research brings with it more questions, such as how to confirm the validity of the data and ensure the study was completed as intended by the researcher. It also raises questions of how to determine what data should be removed from online samples due to inconsistencies in study execution, and how to ensure participants are being truthful. As the trend toward remote work grows, it is likely that XR research will increasingly be conducted online. Additionally, the increasing popularity of commercial XR hardware at home and at work means that remote participants will become more and more accessible, and researchers will be able to reach larger and more diverse populations of participants. With this special issue of Frontiers in Virtual Reality, we will gather lessons learned and examples of remote XR research so that these experiences can be archived and shared with the community at large. This way, researchers developing remote XR studies will have access to the resources that we lacked at the beginning of the COVID-19 pandemic. This research topic focuses on all aspects of remote XR user research. We welcome submissions of original research and reviews on (but not limited to) the following topics: • Defining remote XR user studies and research • Participants for remote XR user research: who are they, are they representative, and how do we access them? • Data collection: identifying drawbacks of remote XR user research and advantages from the data collection affordances built-in to XR hardware • Encapsulated studies: how can we lower the barriers to creating encapsulated experiment software in which a user downloads software and participates in a study with no researcher oversight • Addressing ethical issues of remote XR studies • Remote XR user research in a post-pandemic world: what lessons can we learn from remote XR study, what route shall we choose for XR studies, on-site, online or blended? • XR as a remote user research tool: beyond XR, what experience learn from remote XR research to guide remote research in other research areas e.g. Can XR be used as a tool to carry out remote HCI research • Differences between remote AR, VR, and MR research --- Topic Coordinators: Jack Ratcliffe and Dr. Melynda Hoover The Topic Editors and Frontiers's Editorial Office would like to thank Jack Ratcliffe and Dr. Melynda Hoover for their advisory and supporting roles in this Research Topic, and key contribution in initiating and preparing this project. Keywords: Remote XRExtended Reality, Virtual Reality, Augmented Reality, User Studies, Online User Studies, Remote Studies, Crowdsourcingstudies Important Note: All contributions to this Research Topic must be within the scope of the section and journal to which they are submitted, as defined in their mission statements. Frontiers reserves the right to guide an out-of-scope manuscript to a more suitable section or journal at any stage of peer review. |
» 猜你喜欢
投稿Elsevier的杂志(返修),总是在选择OA和subscription界面被踢皮球
已经有6人回复
中科院杭州医学所招收博士生一名(生物分析化学、药物递送)
已经有4人回复
求个博导看看
已经有18人回复
自荐读博
已经有6人回复
青基代表作,AAAI之类的A会的special track在国内认可度高吗?还是归为workshop之流?
已经有3人回复
上海工程技术大学【激光智能制造】课题组招收硕士
已经有6人回复
上海工程技术大学张培磊教授团队招收博士生
已经有4人回复
临港实验室与上科大联培博士招生1名
已经有9人回复
写了一篇“相变储能技术在冷库中应用”的论文,论文内容以实验为主,投什么期刊合适?
已经有6人回复
2楼2021-11-08 06:58:05
3楼2021-11-08 07:20:53
ruileelucky
至尊木虫 (文坛精英)
- 应助: 0 (幼儿园)
- 金币: 35647.8
- 散金: 265
- 红花: 33
- 帖子: 14984
- 在线: 248小时
- 虫号: 2308559
- 注册: 2013-03-01
- 专业: 心理语言学
4楼2021-11-08 07:46:42
西红柿大侠
至尊木虫 (文坛精英)
侠之大者
- 应助: 0 (幼儿园)
- 金币: 12319.2
- 散金: 3942
- 沙发: 5
- 帖子: 39108
- 在线: 1984.2小时
- 虫号: 19981698
- 注册: 2019-12-01
- 性别: GG
- 专业: 自然语言理解与机器翻译
5楼2021-11-12 07:51:45
国际科学编辑
铁杆木虫 (知名作家)
- 应助: 1532 (讲师)
- 金币: 3627.6
- 散金: 613
- 红花: 275
- 沙发: 3
- 帖子: 7972
- 在线: 146.9小时
- 虫号: 4407167
- 注册: 2016-02-16
- 性别: GG
- 专业: 病原微生物变异与耐药
6楼2021-11-12 07:59:20
ZloveA
木虫之王 (文学泰斗)
- 应助: 0 (幼儿园)
- 金币: 74755.9
- 红花: 175
- 沙发: 19740
- 帖子: 81087
- 在线: 7880.7小时
- 虫号: 3645400
- 注册: 2015-01-14
- 专业: 太阳和太阳系

7楼2021-11-12 08:59:21







回复此楼