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Understanding the Finite-Difference Time-Domain Method
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(时域有限差分方法及编程技巧) Individual chapters: Chapter 1: Numeric Artifacts. A simple overview of some of the errors inherent in digital computation. Chapter 1 contents: 1.1 Introduction 1.2 Finite Precision 1.3 Symbolic Manipulation Chapter 2: Brief Review of Electromagnetics. This book isn’t the place to learn about the fundamentals of electromagnetics, but it was necessary to include some background material. Chapter 2 contents: 2.1 Introduction 2.2 Coulomb’s Law and Electric Field 2.3 Electric Flux Density 2.4 Static Electric Fields 2.5 Gradient, Divergence, and Curl 2.6 Laplacian 2.7 Gauss’s and Stokes’ Theorems 2.8 Electric Field Boundary Conditions 2.9 Conductivity and Perfect Electric Conductors 2.10 Magnetic Fields 2.11 Magnetic Field Boundary Conditions 2.12 Summary of Static Fields 2.13 Time Varying Fields 2.14 Summary of Time-Varying Fields 2.15 Wave Equation in a Source-Free Region 2.16 One-Dimensional Solutions to the Wave Equation Chapter 3: Introduction to the Finite-Difference Time-Domain Method: FDTD in 1D. This is where things really start. You can skip the previous two chapters, but not this one! Chapter 3 contents: 3.1 Introduction 3.2 The Yee Algorithm 3.3 Update Equations in 1D 3.4 Computer Implementation of a One-Dimensional FDTD Simulation 3.5 Bare-Bones Simulation 3.6 PMC Boundary in One Dimension Animation (courtesy of John Coady) 3.7 Snapshots of the Field 3.8 Additive Source 3.9 Terminating the Grid 3.10 Total-Field/Scattered-Field Boundary Animation (courtesy of John Coady) 3.11 Inhomogeneities Animation (courtesy of John Coady) 3.12 Lossy Material Animation (courtesy of John Coady) Chapter 4: Improving the FDTD Code. The goal of this book is to enable you to write fast, efficient FDTD code in the C language. The material in this chapter discusses a way to "modularize" the code using structures. (Although it isn’t necessarily pretty, the FDTD code in this book is much, much faster than Matlab-based code!) Chapter 4 contents: 4.1 Introduction 4.2 Arrays and Dynamic Memory Allocation 4.3 Macros 4.4 Structures 4.5 Improvement Number One 4.6 Modular Design and Initialization Functions 4.7 Improvement Number Two 4.8 Compiling Modular Code 4.9 Improvement Number Three Chapter 5: Scaling FDTD Simulations to Any Frequency. So many people talk about a particular frequency when performing an FDTD simulation. Generally there is no need to do that. (Granted, sometimes one is interested in a particular frequency, but I find is most convenient to think dimensionlessly, where the points per wavelength in the primary metric describing a simulation.) Chapter 5 contents: 5.1 Introduction 5.2 Sources 5.2.1 Gaussian Pulse 5.2.2 Harmonic Sources 5.2.3 The Ricker Wavelet 5.3 Mapping Frequencies to Discrete Fourier Transforms 5.4 Running Discrete Fourier Transform (DFT) 5.5 Real Signals and DFT’s 5.6 Amplitude and Phase from Two Time-Domain Samples 5.7 Conductivity 5.8 Transmission Coefficient for a Planar Interface 5.8.1 Transmission through Planar Interface 5.8.2 Measuring the Transmission Coefficient Using FDTD Chapter 6: Differential-Equation Based Absorbing Boundary Conditions. The absorbing boundary conditions (ABC’s) described here are decidedly old-fashioned. Still, there is some useful information here and the operator notation that is developed comes in handy at various times. Chapter 6 contents: 6.1 Introduction 6.2 The Advection Equation 6.3 Terminating the Grid 6.4 Implementation of a First-Order ABC 6.5 ABC Expressed Using Operator Notation 6.6 Second-Order ABC 6.7 Implementation of a Second-Order ABC Chapter 7: Dispersion, Impedance, Reflection, and Transmission. This chapter is something of a grab-bag analysis of the FDTD method and the ways in which it differs from the continuous world. Chapter 7 contents: 7.1 Introduction 7.2 Dispersion in the Continuous World 7.3 Harmonic Representation of the FDTD Method 7.4 Dispersion in the FDTD Grid 7.5 Numeric Impedance 7.6 Analytic FDTD Reflection and Transmission Coefficients 7.7 Reflection from a PEC 7.8 Interface Aligned with an Electric-Field Node Chapter 8: Two-Dimensional FDTD Simulations. Finally we get beyond 1D! Chapter 8 contents: 8.1 Introduction 8.2 Multidimensional Arrays 8.3 Two Dimensions: TMz Polarization 8.4 TMz Example Animation (courtesy of John Coady) 8.5 The TFSF Boundary for TMz Polarization 8.6 TMz TFSF Boundary Example 8.7 TEz Polarization 8.8 PEC’s in TEz and TMz Simulations 8.9 TEz Example Chapter 9: Three-Dimensional FDTD. If you understood FDTD in 1D, then making the transition to 2D and 3D is truly simple. Chapter 9 contents: 9.1 Introduction 9.2 3D Arrays in C 9.3 Governing Equations and the 3D Grid 9.4 3D Example 9.5 TFSF Boundary 9.6 TFSF Demonstration 9.7 Unequal Spatial Steps Chapter 10: Dispersive Material. Yes, the FDTD grid is itself dispersive, but here we are trying to model media that are dispersive in the continuous world. Chapter 10 contents: 10.1 Introduction 10.2 Constitutive Relations and Dispersive Media 10.2.1 Drude Materials 10.2.2 Lorentz Material 10.2.3 Debye Material 10.3 Debye Materials Using the ADE Method 10.4 Drude Materials Using the ADE Method 10.5 Magnetically Dispersive Material 10.6 Piecewise Linear Recursive Convolution 10.7 PLRC for Debye Material Chapter 11: Perfectly Matched Layer. Now we’re ready to tackle a perfectly matched layer (PML) which is arguably the current state-of-the-art when it comes to ABC’s. Chapter 11 contents: 11.1 Introduction 11.2 Lossy Layer, 1D 11.3 Lossy Layer, 2D 11.4 Split-Field Perfectly Matched Layer 11.5 Un-Split PML 11.6 FDTD Implementation of Un-Split PML Chapter 12: Acoustic FDTD Simulations. FDTD can be used for more than just Maxwell’s equations. This chapter gives a brief overview of the application of the FDTD method to small-signal linear acoustics. Chapter 12 contents: 12.1 Introduction 12.2 Governing FDTD Equations 12.3 Two-Dimensional Implementation Chapter 13: Parallel Processing. The FDTD method is a computational hog. To help handle that, one can parallelize the algorithm (the FDTD method is said to be "trivially parallelizable" . This chapter provides a brief discussion of threading and the Message Passing Interface (MPI) as means of parallelizing code.Chapter 13 contents: 13.1 Threads 13.2 Thread Examples 13.3 Message Passing Interface 13.4 Open MPI Basics 13.5 Rank and Size 13.6 Communicating Between Processes Chapter 14: Near-to-Far-Field Transformation. Discussion of how one can use the fields in the FDTD grid to determine the fields at any "distant" point. Chapter 14 contents: 14.1 Introduction 14.2 The Equivalence Principle 14.3 Vector Potentials 14.4 Electric Field in the Far-Field 14.5 Simpson’s Composite Integration 14.6 Collocating the Electric and Magnetic Fields: The Geometric Mean 14.7 NTFF Transformations Using the Gemoetric Mean 14.7.1 Double-Slit Radiation 14.7.2 Scattering from a Circular Cylinder 14.7.3 Scattering from a Strongly Forward-Scattering Sphere Appendices Miscellaneous material including a PostScript primer that has very little to do with FDTD, but I have found it useful at times to have my code directly draw output in PostScript so that I can visualize what is happening in the grid. Appendices: A Construction of Fourth-Order Central Differences B Generating a Waterfall Plot and Animation C Rendering and Animating Two-Dimensional Data D Notation E PostScript Primer E.1 Introduction E.2 The PostScript File E.3 PostScript Basic Commands |
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2016-01-04 11:51:20, 2.35 M
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. This chapter provides a brief discussion of threading and the Message Passing Interface (MPI) as means of parallelizing code.
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